Tech Stack
Responsibilities
- Utilize Unreal Engine to bring new points of interest to life by collaborating with various stakeholders as an environment art point of contact.
- Work closely with Leads and Production to ensure high-quality delivery of work through tasking, prioritizing deliverables, and driving creative conversation with level design partners.
- Contribute to ideation and build prototypes for environmental sets and gameplay needs during pre-production.
- Build and texture assets, primarily architectural and thematic sets, for level designers to use in dressing environments.
- Provide mentorship to other Environment Artists through individual guidance, tutorial and documentation creation, and leading by example.
Soft Skills
Written CommunicationTeam LeadershipMentoringCross-Functional Collaboration
Benefits
- Health Insurance
- Dental
- Vision
- Long Term Disability
- Life Insurance
- 401k
- Mental Health
- Unlimited PTO
- Sabbatical
Culture
Collaborative SpaceInclusive Hiring
Requirements
Regions: Us
Get jobs like this in your inbox
Weekly Unreal Engine, 3ds Max, Maya hiring trends and salary data — free.
Join 6 engineers getting weekly insights
Get market intelligence in your inbox
Free weekly insights on tech hiring trends, salaries, and in-demand stacks.
Already a subscriber? Sign in
About Epic Games
Industry: interactive entertainment
Size: enterprise
Epic Games is a leading interactive entertainment company known for creating award-winning games and engine technology like Unreal Engine, empowering developers to build high-fidelity interactive experiences.
View company profile →Similar Jobs