Modeling & Simulation Architect, Space Based Interceptors
Posted
$200,000 – $330,000 USD
Tech Stack
Responsibilities
- Establish and own the end-to-end digital twin architecture for Space Based Interceptor systems, defining strategy, model hierarchy, fidelity, interfaces, and governance.
- Lead the development, integration, and maturation of vehicle-level and subsystem-level models for Missile Defense elements, including Host Vehicle, Propulsion Units, and Kill Vehicles.
- Establish and execute a regular digital twin release cadence to track system performance, assess requirement compliance, and inform engineering decisions.
- Integrate digital twin models into the program’s Model-Based Systems Engineering (MBSE) environment, ensuring consistency and traceability.
- Serve as the technical authority for modeling and simulation, defining standards, coordinating efforts, and ensuring alignment with overall system architecture.
Benefits
- 401k
- Equity
- Health Insurance
- Learning Budget
- Parental Leave
Culture
Mission-DrivenCross-Functional TeamsHybrid Work
Requirements
Regions: Us
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About True Anomaly
Industry: aerospace
Size: startup
True Anomaly builds autonomous spacecraft, advanced payloads, mission software, and space-based interceptors to deliver decisive capabilities for space superiority for the U.S. and its Allies.
View company profile →Compensation
Base salary: $200,000 – $330,000 USD
Equity: Equity