Tech Art Intern

Posted

Epic GamesCary,North Carolina,United Statesfull-time

Tech Stack

Responsibilities

  • Build small pipeline tools and scripts using Python, Verse, and DCC APIs to automate artist workflows
  • Profile arenas and assets in-engine for draw calls, overdraw, texture memory, LODs, and vertex budgets
  • Author and iterate on real-time materials and shaders for signature game surfaces
  • Import and optimize assets from DCC packages like Maya, Blender, or Substance into the game engine
  • Collaborate directly with technical artists, rendering engineers, and environment artists to resolve blockers

Culture

Cross-Functional TeamsCollaborative SpaceInclusive Hiring

Requirements

Required: Currently enrolled in, or recently graduated from, a Technical Art, Computer Science, Digital Media, or Game Development program
Regions: Us

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