Principal Character Technical Artist
Posted
$133,400 USD
Tech Stack
Responsibilities
- Partner with Pillar teams to shape feature development, identify technical risks, and propose innovative solutions that elevate core mechanics.
- Establish and own the technical standards for character rigging, technical animation, and dynamic presentation (cloth, hair, physics) in Unreal Engine 5.
- Maintain and extend a rich and performant character pipeline from DCC applications into Unreal Engine, developing procedural tooling for content creation efficiency.
- Establish technical budgets and performance benchmarks, ensuring high visual fidelity is balanced with optimal runtime performance for a live multiplayer environment.
- Guide, deploy, and mentor a team of character technical artists, elevating their technical skills and fostering creative problem-solving.
Benefits
- 401k
- Equity
- Gym Membership
- Health Insurance
- Remote Work
Culture
Cross-Functional TeamsMentorship ProgramInclusive Hiring
Requirements
Regions: Us
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About 2K
Industry: gaming
Size: large
2K is a leading global video game publisher and developer behind iconic franchises such as NBA 2K, BioShock, Borderlands, and Sid Meier’s Civilization.
View company profile →Compensation
Base salary: $133,400 USD
Equity: Eligibility for equity awards and Employee Stock Purchase Program
Bonus: Eligibility for bonus
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