Principal Character Technical Artist

Posted

2KSan Mateo, California, United Statesfull-timeprincipal

$133,400 USD

Tech Stack

Responsibilities

  • Partner with Pillar teams to shape feature development, identify technical risks, and propose innovative solutions that elevate core mechanics.
  • Establish and own the technical standards for character rigging, technical animation, and dynamic presentation (cloth, hair, physics) in Unreal Engine 5.
  • Maintain and extend a rich and performant character pipeline from DCC applications into Unreal Engine, developing procedural tooling for content creation efficiency.
  • Establish technical budgets and performance benchmarks, ensuring high visual fidelity is balanced with optimal runtime performance for a live multiplayer environment.
  • Guide, deploy, and mentor a team of character technical artists, elevating their technical skills and fostering creative problem-solving.

Benefits

  • 401k
  • Equity
  • Gym Membership
  • Health Insurance
  • Remote Work

Culture

Cross-Functional TeamsMentorship ProgramInclusive Hiring

Requirements

Regions: Us

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About 2K
Industry: gaming
Size: large

2K is a leading global video game publisher and developer behind iconic franchises such as NBA 2K, BioShock, Borderlands, and Sid Meier’s Civilization.

View company profile →
Compensation
Base salary: $133,400 USD
Equity: Eligibility for equity awards and Employee Stock Purchase Program
Bonus: Eligibility for bonus