Senior Technical Artist, Animation - Unpublished R&D Product

Posted

Riot GamesLos Angeles, USAfull-timesenior

Tech Stack

Responsibilities

  • Build and maintain complex animation state machines, layered animation systems, and override logic supporting split-body for various in-game entities.
  • Collaborate with animators, character technical artists, and designers to develop efficient, believable, and technical-friendly animation flows.
  • Define best practices for animation setup, owning the debuggability, documentation, maintainability, and long-term health of animation blueprints and graphs within Unreal Engine.
  • Partner with engineers to build and evolve animation runtime systems and debugging workflows.
  • Drive optimization efforts across animation assets and graphs to meet performance and memory targets.

Benefits

  • 401k
  • Health Insurance
  • Parental Leave

Culture

Work-Life BalanceFlexible HoursPlayer-FirstCollaborative Space

Requirements

Regions: Us

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